# Future Native Audio > One sound engine, many products. I am Radosław Dymacz. Future Native Audio is my audio company, a brand of NativeKloud. I build one closed sound engine that makes music and sound from a seed, in real time, and I package it as different products. People never pay. Companies pay for a licence. There is no public price list: write to hello@futurenativeaudio.com. ## The engine - Seed in, music out: a short code holds a whole groove (drums, synths, mix, effects). The same code gives the same sound on every device. - Styles are data: each genre is a set of rules the engine loads. - Four simple controls: intensity, mood, energy and motion, for games, cars and beginners. - One engine everywhere: browser, phone, desktop and headless. The core is closed; Future Native Audio owns it. ## Products - [Native Groovebox](https://nativegroovebox.com/): a free groovebox for people, built on the engine. Browser, phone and desktop. Open now at https://nativegroovebox.app. Launch: 27 November 2026. - Games: sound effects and adaptive music, as plug-ins for Unity, Unreal, Godot, FMOD and Wwise. For studios, by licence. - Cars: music that follows the drive, headless and offline. For carmakers, by licence. - Devices: the engine inside speakers, toys and instruments. For hardware makers, by licence. - Sample packs: sounds made by the engine, licensed for libraries and products. - Also: [MD + MM Editor](https://mdmm.dev/), a free editor for a classic hardware drum machine and synth. ## Facts - Maker: Radosław Dymacz, NativeKloud Consulting Radosław Dymacz, ul. Dynamiczna 19, 95-070 Rąbień, Poland. - Parent company: [NativeKloud](https://nativekloud.com/). - Contact: hello@futurenativeaudio.com - This site has no forms, no cookies and no analytics. See [privacy and imprint](https://futurenativeaudio.com/privacy/). - [Full text for AI assistants](https://futurenativeaudio.com/llms-full.txt)